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Devlog
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Devlog
9/30 Update: Boss Bug Fix, Other Fixes
October 01, 2021
by
freeya
I've finally fixed the bug with the Seal Guardian, I changed the scripting so it's the same as a regular battle. Also made adjustments to music and the Rainbow Town zoom. * Fixed Seal Guardian bug whe...
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9/16 Update: Bug Fixes and Music Changes
September 16, 2021
by
freeya
This update fixes several bugs and issues in Chapter 2, as well as lowering the music volume and making changes in music more smooth. * Fixed a bug that froze the game after the battle with Night Ghos...
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9/15 Update: More bug fixes
September 16, 2021
by
freeya
This update fixes several bugs which were preventing full progress through Chapter 1, and also tweaks combat balance slightly. A player should be able to fully progress through the game now (the first...
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9/13 Update: Bug Hotfix (updated)
September 12, 2021
by
freeya
Fixed a bug in Rainbow Outpost where the player couldn't exit on the right side. This likely prevented most from being able to properly play the game at that point. Also, to report bugs, you can post...
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9/12 Update: New Item Graphics
September 12, 2021
by
freeya
This update includes the equipment and potion graphics made by an artist I commissioned to do so, as well as some general fixes of things I found while putting those in. * New graphics for all equipme...
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9/6 Update: Major Performance Improvements
September 07, 2021
by
freeya
This is a small but very significant update. Major performance improvement, to the point where the lag (especially in browser) should be minimal. * Removed Character HUD from NPC's and cave enemies, w...
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8/18 Update: Further Performance Improvement
August 19, 2021
by
freeya
Made a couple more changes which I'm hoping will further boost performance. From my testing, lag once again seems reduced more, although more work needs to be done...
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8/16 Update: Performance Improvements
August 16, 2021
by
freeya
1
I made some changes which should improve performance, especially the browser version, including eliminating a few items on the HUD, and changing a few timers to run longer. Browser performance seems i...
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7/19 Update: Stat and Battle Changes
July 19, 2021
by
freeya
Made some changes to stat growth (agility in particular), and increased frequency of "grouped" enemies (more than 1 of same type). Also a few bug fixes, and some modifications of random battle frequen...
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6/23 Update: Formula Changes and Bug Fixes
June 23, 2021
by
freeya
This is a pretty significant update which overhauls a few formulas and fixes some bugs with stat progression, among other changes. This should improve overall gameplay a bit. * Changed initiative form...
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6/19 Update: Balancing and New Title Screen
June 19, 2021
by
freeya
This update adds more balance to the combat. Also improves the Title Screen. * Added a constant to the evade and initiative formulas, as well as changing the evade formulas (in particular, magic evade...
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6/10 Update: General Improvements
June 10, 2021
by
freeya
A small list of general improvements, which should enhance the gameplay and look. * Chapter 4 is now dark, with the character holding a lantern to see. * Changed the battle scenes to *mostly* match th...
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Upcoming additions (6/9):
June 10, 2021
by
freeya
To do list (for rest of 2021): * Customize battle scenes based on where random battles are fought (completed 6/10) * Do Chapters 5-7 * Build Gate City (massive project, Chapter 8) * Add lvl 7 and 9 sp...
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6/9 Update: Chapter 4 added
June 10, 2021
by
freeya
Have finally got the bulk of the work for Chapter 4 done, I still need to make the maps dark and then add some kind of lighting. This is a large update. * Chapter 4 added * Reduced MP by 3 across the...
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5/24 Update: Smaller File Size and more Music!
May 24, 2021
by
freeya
* Reduced file size, browser version is playable again. * Added separate music for Inns, Shops, Hospitals, the Library, and each of the 3 "non-town" zones. * Redid the 3 caves, each now has walls 3 ti...
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5/7 Update: Bug Fixes/Gameplay Improvements
May 08, 2021
by
freeya
A rather small update but an important one for fixes. * Have finally fixed treasure chests, they should work properly now. * Added a random stat increase to each level up. * Adjusted enemy stats sligh...
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4/21 Update: Major fixes/improvements
April 22, 2021
by
freeya
Quite the list since the last update. This is a large set of changes. ** Inventory now is empty upon start of each new chapter. ** There is now a limit of 9 of each type of item in inventory. You won'...
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4/5 Update: Minor Fixes
April 06, 2021
by
freeya
** The error messages when using all of an item then trying to use another item has been fixed. ** Entering the Forbidden Cave now requires talking to the Outpost Commander, and a "Can't save in caves...
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4/4 Update - Quests Overhauled
April 04, 2021
by
freeya
A smaller but significant update. ** Quest system has been overhauled, the main quest in each chapter is now a series of objectives. ** Many bugs/mistakes have been fixed with boss/enemy spells. ** Ad...
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3/31 Update - Chapter 3 added (revised)
March 31, 2021
by
freeya
This is a pretty large update, here are the details. ** Chapter 3 is pretty much complete, there's a couple of small things I still need to add/fix, but it should be fully playable. ** Increased start...
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3/17 update - Saved Games Fixed
March 17, 2021
by
freeya
3/17 changes: * Fixed Save Game bugs, these should work properly now. 3/15 changes: * The library in Rainbow Town is now functional, and visiting it is now required to leave town the first time. * The...
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To Do List (next 3-6 months)
February 21, 2021
by
freeya
To do list: * Finish Chapters 2-4 (completed) * Do Chapters 5-7 * Build Gate City (massive project) * Add resistances to damage formulas (completed) * Add rest of lvl 1-5 spells (completed) * Add lvl...
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